How do you create realistic biological creature character? How do you make it appealing in front of customers and how do you accurately conduct 3D printing? They are all going to be answering within Character Creation for 3D Printing-Forest Guardian.
This is a tutorial which focuses on creating top CG film-level biological creature character. YIIHUU students are going to be benefiting from model sculpting and 3D printing, also, YIIHUU students would have precedence to learn the priorities about 3D printing techniques and build your own model.Our profound senior VFX artist is going to guide you through the model sculpting, body shape enhancing, and skin detail and muscle sculpting. Plus, he would lead you step by step to conduct 3D printing accurately. He would show you how to get ready before 3D printing, including divide the body parts, model cavitation, create parts supports, printing, washing and heat curing, parts assembly, smoothing and painting. Hence, YIHUU students will gain a better understanding of the technique and work-flow of character creation and 3D printing.
| You need to get this course before you could master creature character creation and 3D printing |
Model creation in general
Paul is going to explain to you on things that you need to pay attention to while you are sculpting. He would guide through ZBrush sculpting, including head, arm, legs, fingers and toes.
Paul is going to show you how do you make your model exquisite in ZBrush. He is going to add the real skin texture and veins to the model. He is also going to pose the character and make it a base in this section.
3D printing technology
Paul is going to explain to you about how to conduct 3D print. He would utilze 3D Print Hub to export the model and complete cavitation and parts bridging in MeshMixer, then finish the parts supports in ChituBox
| The highlights of all realistic biological hands in the workflow |
Bring our model to the next level
Paul Braddock has been a VFX professional for more than 15 years, specializing in digital sculpting, design, and asset creation. In addition to VFX work, Paul is passionate about producing his own personal work, incorporating 3D printing, photography, and other media. Some of his representative film projects are Guardians of the Galaxy II, Avengers II, Captain Marvel, The LEGO Batman Movie, Allegiant, 28 weeks later, Monk Comes Down The Mountain, Divergent, Legend of the Guardians.