Introduction to Houdini 17:Particles
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Lecturer:
CHOI GIL NAM
Lessons:
25/10h (Finish)
Introduction to Houdini 17:Particles
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Introduction to Houdini 17:Particles
Introduction to Houdini 17:Particles
Detail
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$49.00 $79.00 38%off
Buy Now
Introduction to Houdini 17:Particles
11,272
English
Category:
Lecturer:
CHOI GIL NAM
Lessons:
25/10h (Finish)
This course includes:
Detail
Contents
Resources

| Tutorial Description |

| This course will focus on How to control Particles using Point VOP and wrangle. Through this course, you will learn some of the practical tips and tricks that are used by professional FX artist. Also, learn to create Spark, Sand, Rain, Snow and Wetmap on your own using latest version of Houdini 17. |


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Completed version: $79


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This tutorial is suitable for students who have some basic knowledge of 3d software
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| TRAILER |


Houdini-17-主图_01.gif

A【要上线】#101# Houdini 17 《Particle  effects  basics》【Basic  software courses】简介

A【要上线】#101# Houdini 17 《Particle  effects  basics》【Basic  software courses】简介

| Tutorial Directory & Update Plan |

  • Chapter One: POP how to create Particles
    1.1 Houdini Interface
    1.2 Understanding Particles, POP
    1.3 What is Attribute and VEX

    Chapter Two: How to control POP
    2.1 how to create velocity using PointVop & Wangle
    2.2 Create Sand and Spark
    2.3 Create Dotproductusing simple math functions

    Chapter Three:Particle POP in depth
    3.1 Create basic Rain, Using POP Solver
    3.2 Create Rain
    3.3 Create deformation using Ripple Solver

    Chapter Four: Understanding SOP Solver
    4.1 Create Snow, Using force in POP solver
    4.2 Create robot in Snow
    4.3 SOP Solver

  • Chapter Five:Particle Rendering
    Sand Simulation
    Sand Rendering
    Sand Rendering - Pixel sample
    Render sphere

    Chapter Six: Introduction to VEX
    6.1 How to use Attribute Transfer and point cloud
    6.2 Deform based on Image
    6.3 More Math functions

    Chapter Seven: Ground Interaction
    7.1 Spark Emitting
    7.2 Ground Interaction 1
    7.3 Ground Interaction 2
    7.4 Debris
    7.5 Render

| Tutorial Details |

Items

Details

  • Name

  • Instructor

  • Content

  • Length

  • Software

  • System

  • Suitable for

  • Project file


  • #101# Houdini 17 《Particle effects basics》

  • Choi Gil Nam

  • HD Videos

  • 10 hours/7 chapters

  • Houdini 17

  • No requirement

    Modeler,VFX artist

  • Model file

| What will you learn from this course? |

收获1.jpg

Houdini17 interface & features

收获2.jpg

Simulation of spark, rain and basic effects with Houdini Particle module

| FX artist Advanced teaching |

讲师头像-大.jpg

Gil Nam Choi

Gil Nam Choi is Lead FX artist at MPC Moving Pictures Company. He has been working in this industry for 15years. such as industrial light and Magic, Double negative, and MPC.his credit is AquaMan, Avangers, Transformers, Warcraft etc.


SONIC(2019) Lead FX TD at MPC
AquaMan(2018) Lead FX TD at MPC
MEG(2018) Senior FX TD at Dneg
Nut Job2 (2017) Lead FX TD at Toonbox Entertainment
Great Wall(2016) FX TD at ILM
Warcraft (2016) FX TD at ILM
Avengers : Age of Ultron (2015) FX TD at ILM
HIT MAN : Agent 47 (2015) FX TD at ILM
Paranormal Activity: The Ghost Dimension (2015) FX TD at ILM
Transformers 4: Age of Extinction (2014) FX TD at ILM
Pacific Rim (2013) FX TD at ILM
Control (2013) CG Supervisor at Real Sand Box

A【要上线】#101# Houdini 17 《Particle  effects  basics》【Basic  software courses】简介

Houdini 17

For more tutorials, visit  www.yiihuu.com


25 Lessons (Finish)
we will constantly update the project files
Please download resources on PC
  • Chapter Seven: Ground Interaction
    (27.29MB)
  • Chapter Six: Introduction to VEX
    (173.17KB)
  • Chapter Five:Particle Rendering
    (296.71MB)
  • Chapter Four: Understanding SOP Solver
    (45.15MB)
  • Chapter Three:Particle POP in depth
    (158.26MB)
  • Chapter Two: How to control POP
    (761.86KB)
  • Chapter One: POP how to create Particles
    (116.45KB)
Lecturer
CHOI GIL NAM
Lead FX artist at MPC
Lead FX artist at MPC
$49.00
$79.00
Buy Now