Hard surface modeling & Mechanical material production
Hard surface modeling & Mechanical material production
3,844 Views · 100h · Tutor Lien Ying-Te
Price:

$59.00

$129.00
Parameters
Category: CG | VFX Lessons: 74(Updating) Software: PhotoShop3dsMax
Overview

| INTRODUCTION |


3ds Max is widely recognized as the 3D software that has the largest user base in the world. Many admirable 3D artworks, in game design or interior design, are created based on 3ds Max. Due to the popularity of 3ds Max, you can find numerous resources about how to use the software from Internet.


As for this course, it’s an epitome of the instructor’s modeling experience for over a decade. As a model artist and photographer, the instructor will not only introduce the key to modeling in 3ds Max, but also share his unique perspective on light settings. You will learn to build a high-poly model for hard surfaces, to apply Vray materials and light settings, and to composite images in Photoshop. After this course, you will acquire the modelling skill for hard surfaces, which will benefit your future production.


You're kindly reminded that:

New tutorials will be available.The course lasts more than 100 hours. The complete model will be attached.

  NOTICE:

DURATION: 100 hours
STATUS: Update every Thursday

All the tutorials on our website are not available offline,

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| TRAILER |

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| What Skills Do You Need for High-poly Modelling for Hard Surfaces? |

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What Are the Possible Challenges During High-poly Modelling for Hard Surfaces?

How to construct a complicated machine model with hard surfaces based on a blue print? How to process edges and corners of hard surfaces, and detach components of the model? What techniques will be applied to arrange fillets? How chamfer impacts hard surface modelling?

| The Locomotive: Acquire Hard Surface Modelling Skill from Taiwanese Instructor |

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The course lasts 100+ hours. In the course, the instructor, as a model artist and photographer, will not only introduce the key to modeling in 3ds Max, but also share his unique perspective on light settings. You will learn to build a high-poly model for hard surfaces, to apply Vray materials and light settings, and to composite images in Photoshop.

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Blue Print and Create a Model


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Core Information


  • Start from a blue print, you will learn the basics of processing hard surface, and familiarize yourself with the modelling menus in the software. After that, you will begin to construct a model for the locomotive, and cope with hard surface modelling problems step by step.



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Software: 3d max 2015

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Hard Edge Model and Material Application


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Core Information


  • In this part, you will go further to arrange the for complicated hard edges, and practice how to arrange lines on cambered surfaces. From this part, you will get to know how the lines on chamfer impacts a hard edge model.


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Software:3d max 2015 、VRay next 4.1

Lighting, Rendering and Image Composite


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Core Information


  • This part covers a comprehensive range of knowledge, including lighting, rendering, Vray material settings, camera settings and image composite in Photoshop.



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Software:VRay next 4.1 、Photoshop


| What can you benefit from the course? |

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This course is an epitome of the instructor’s modeling experience for over a decade. Start from a blue print of the locomotive, the instructor will give you a detailed explanation of polygon modelling, Vray Material Settings, light settings, camera settings and image composite in Photoshop.Step by step, you will acquire a set of useful techniques for hard edge modelling.

Join the Instructor: 20 Year of Modelling Experience In-depth Work Flow Analysis


Vray Material and Light Settings

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Having been in the modeling industry for over a decade, the instructor has many worked for many advertising campaigns launched in Taiwan.The course from the instructor is cost-effective, with project files available for download. The objective of the course is to help you acquire advanced hard surface modelling skill.

Tutorial Directory & Update Plan |

  • Preface: introduction

  • Preface: tutorial video

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  • Chapter 1: modeling

  • 01. Starting with the blueprints, Polygon modeled the hand pose

  • 02. Hard surface segmentation and bonding, application of Symmetry and hard surface learning

  • 03. Cabling cognition of complex surfaces

  • 04. Make nice openings from hard surfaces

  • 05. Tire modeling learning

  • 06. Wheel modeling skills (1)

  • 07. Wheel modeling skills (ii)

  • 08. Actual construction of motorcycle frame (I)

  • 09. Actual construction of motorcycle frame (ii)

  • 10. Actual construction of motorcycle frame (iii)

  • 11. Brake disc and calipers (1)

  • 12. Brake disc and calipers (2)

  • 13. Brake disc and calipers (3)

  • 14. Brake disc and calipers (4)

  • 15. Brake disc and calipers (5)

  • 16. Brake disc and calipers (6)

  • 17. Brake disc and calipers (7)

  • 18. Body shaping production

  • 19. Drive shaft implementation (I)

  • 20. Drive shaft implementation (ii)

  • 21. Drive shaft implementation (iii)

  • 22. Drive shaft implementation (iv)

  • 23. Drive shaft implementation (v)

  • 24. Drive shaft implementation (vi)

  • Chapter 2: materials

  • Note: due to the long course hours of this set of tutorials, some catalogues have not been given yet...

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  • Chapter 3: lamplight

  • Note: due to the long course hours of this set of tutorials, some catalogues have not been given yet...

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  • Chapter 4: rendering

  • Note: due to the long course hours of this set of tutorials, some catalogues have not been given yet...

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  • Chapter 5: post - synthesis

  • Note: due to the long course hours of this set of tutorials, some catalogues have not been given yet...

| Tutorial Parameters |

Items

Details

  • Name

  • Instructor

  • Content

  • Length

  • Software

  • System

  • Suitable for

  • Project file

  • Hard surface modeling & Mechanical material production 
  • Ying-Te Lien

  • 1080P HD tutorial+project files

  • 100+ hours

  • 3d max 2015 、VRay next 4.1 、PS

  • No limits

  • 3D model artist, digital artist, concept artist, lighting and rendering artist

  • Files for case model & maps after rendering

| What will you gain through this course |

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Helpful Techniques for Hard Surface Modelling

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Arranging Lines for Complicated Hard Surface Modelling, Varay material and Light Settings

| Useful Techniques from a Senior 3D Artist |

【要上线】《狐隆焰-金王》—赛博朋克2077科幻游戏角色制作【翼狐IP角色】简介

Ying-Te Lien

Born in Taiwan, Ying-Te Lien has had a strong sense of curiosity and imagination since he was a child. His childhood mania for robots and machinery as a whole is long-lasting, even until now. He used to work for graphic design and web page design, and is an independent photographer and 3D artist. As a huge machinery lover, he expresses his emotion through 3D modelling. Many of his works contribute to the advertising campaigns in Taiwan, including design fro automobiles, motorcycles, engines, air conditioners and carriages.                                                        


Tutorials for Hard Surface Modelling

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