| INTRODUCTION |
| In this tutorial you'll learn everything you need to know to make a working rig setting for Unreal Engine 4 inside Blender, how to make use of any animations you get inside Epic Games Launcher using the standard UE4 Mannequin and how to fastly apply simulation to fulfill any of your needs, both using cloth simulation or bone physics. |
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| TRAILER |
| Animation and Simulation Made Easy |
| Tutorial Parameter |
| Senior 3D Artist Online Teaching |
Henrique Rangel Sales
Everything that I know comes from constant self-education. I am developing a solodev game project since this very start, and by doing it, I am constantly learning everything that is necessary to get a fully working game to get launched (From 3d modeling to animation and marketing techniques). Often I teach those who inspire to pursue the same career path, doing things like private tutoring or at least project feedback. My plan is to keep improving the overall quality of my work and create the best possible work of art that I possibly can.