Real-time Knight Character Creation
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Real-time Knight Character Creation
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Real-time Knight Character Creation
32,380
English
This course includes:
108
hours video
13
downloadable resource
Lifetime Access
Beginner / Intermediate








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243
Lessons
(Finish)
Intro
Trailer
(3m 50s)
Chapter_01 Concept and Reference
01_concept_and_references
(30m 33s)
02_concept_line_speeded-up(Bonus - No Audio)
(31m 40s)
03_concept_line_realtime-1(Bonus - No Audio)
(30m 14s)
04_concept_line_realtime-2(Bonus - No Audio)
(30m 14s)
05_concept_line_realtime-3(Bonus - No Audio)
(30m 14s)
06_concept_line_realtime-4(Bonus - No Audio)
(30m 14s)
07_concept_line_realtime-5(Bonus - No Audio)
(30m 14s)
08_concept_line_realtime-6(Bonus - No Audio)
(30m 14s)
09_concept_line_realtime-7(Bonus - No Audio)
(30m 14s)
10_concept_line_realtime-8(Bonus - No Audio)
(30m 14s)
11_concept_line_realtime-9(Bonus - No Audio)
(30m 14s)
12_concept_line_realtime-10(Bonus - No Audio)
(30m 14s)
13_concept_line_realtime-11(Bonus - No Audio)
(30m 14s)
14_concept_line_realtime-12(Bonus - No Audio)
(30m 14s)
15_concept_line_realtime-13(Bonus - No Audio)
(30m 14s)
16_concept_line_realtime-14(Bonus - No Audio)
(30m 14s)
17_concept_line_realtime-15(Bonus - No Audio)
(30m 14s)
18_concept_line_realtime-16(Bonus - No Audio)
(30m 14s)
19_concept_line_realtime-17(Bonus - No Audio)
(30m 14s)
20_concept_shading_painting_speeded-up_1(Bonus - No Audio)
(30m 14s)
21_concept_shading_painting_speeded-up_2(Bonus - No Audio)
(30m 14s)
22_concept_shading_painting_speeded-up_3(Bonus - No Audio)
(5m 52s)
23_concept_shading_realtime-1(Bonus - No Audio)
(30m 14s)
24_concept_shading_realtime-2(Bonus - No Audio)
(30m 14s)
25_concept_shading_realtime-3(Bonus - No Audio)
(30m 14s)
26_concept_shading_realtime-4(Bonus - No Audio)
(30m 14s)
27_concept_shading_realtime-5(Bonus - No Audio)
(30m 14s)
28_concept_shading_realtime-6(Bonus - No Audio)
(30m 14s)
29_concept_shading_realtime-7(Bonus - No Audio)
(30m 14s)
30_concept_shading_realtime-8(Bonus - No Audio)
(30m 14s)
31_concept_shading_realtime-9(Bonus - No Audio)
(30m 14s)
32_concept_shading_realtime-10(Bonus - No Audio)
(30m 14s)
33_concept_shading_realtime-11(Bonus - No Audio)
(30m 14s)
34_concept_shading_realtime-12(Bonus - No Audio)
(30m 14s)
35_concept_shading_realtime-13(Bonus - No Audio)
(30m 14s)
chapter_01_assignment
(Preparing)
Chapter_02 Techinal Boundaries of The Project
chapter_02_workflow_and_technical_boundaries
(14m 36s)
chapter_02_assignment
(Preparing)
Chapter_03 Blocking the Mesh
chapter_03.00_measures_of_the_head_and_body
(9m)
chapter_03.01_blocking_zbrush-interface
(21m 40s)
chapter_03.02_blocking_body
(30m 7s)
chapter_03.03_blocking_body
(30m 29s)
chapter_03.04_blocking_body
(31m 23s)
chapter_03.05_blocking_body
(37m 4s)
chapter_03.06_blocking_head
(23m 3s)
chapter_03.07_blocking_head
(29m 50s)
chapter_03.08_blocking_head
(29m 42s)
chapter_03.09_blocking_head
(30m 14s)
chapter_03.10_blocking_head
(27m 26s)
chapter_03.11_blocking_objects
(31m 55s)
chapter_03.12_blocking_objects
(31m 19s)
chapter_03.13_blocking_objects
(25m 44s)
chapter_03.14_blocking_objects
(29m 48s)
chapter_03.15_blocking_objects
(29m 33s)
chapter_03.16_blocking_objects
(32m 42s)
chapter_03.17_blocking_objects
(29m 41s)
chapter_03.18_blocking_objects
(32m 49s)
chapter_03.19_blocking_objects
(29m 22s)
chapter_03.20_blocking_objects
(32m 7s)
chapter_03.21_blocking_objects
(30m 39s)
chapter_03.22_blocking_objects
(30m 20s)
chapter_03.23_blocking_body
(30m 9s)
chapter_03.24_blocking_objects
(9m 59s)
chapter_03.25_checking_in_unreal
(31m 21s)
chapter_03.26_checking_in_unreal
(30m 18s)
chapter_03.27_checking_in_unreal
(16m 31s)
chapter_03_assignment
(Preparing)
Chapter_04_Detailing and refinement
chapter_04.01_detailing_shoulder_armor
(35m 58s)
chapter_04.02_detailing_shoulder_armor
(27m 1s)
chapter_04.03_detailing_arm_armor
(28m 21s)
chapter_04.04_detailing_arm_armor
(28m 9s)
chapter_04.05_detailing_arm_armor
(29m 54s)
chapter_04.06_detailing_arm_armor
(30m 14s)
chapter_04.07_detailing_arm_armor
(31m 7s)
chapter_04.08_detailing_arm_armor
(27m 16s)
chapter_04.09_detailing_neck_armor
(27m 23s)
chapter_04.10_shoulder_armor_tweaks_side_armor_belt
(27m 22s)
chapter_04.11_buckle_and_neck_armor_tweaks
(24m 55s)
chapter_04.12_chest_armor
(30m 21s)
chapter_04.13_chest_armor
(29m 15s)
chapter_04.14_arm_belt_and_ornaments
(30m 29s)
chapter_04.15_arm_belt_and_ornaments
(30m 19s)
chapter_04.16_chest_belt_and_ornaments
(21m 7s)
chapter_04.17_waist_armor
(29m 47s)
chapter_04.18_waist_armor
(30m 59s)
chapter_04.19_waist_armor
(29m 13s)
chapter_04.20_waist_and_knee_armor
(29m 38s)
chapter_04.21_thigh_armor
(31m 15s)
chapter_04.22_shin_armor
(32m 19s)
chapter_04.23_foot_armor
(27m 54s)
chapter_04.24_foot_armor
(30m 14s)
chapter_04.25_foot_armor
(30m 14s)
chapter_04.26_gauntlet
(30m 14s)
chapter_04.27_gauntlet
(30m 14s)
chapter_04.28_gauntlet
(17m 31s)
chapter_04.29_gauntlet
(30m 4s)
chapter_04.30_hand_armor
(30m 14s)
chapter_04.31_hand_armor
(30m 8s)
chapter_04.32_hand_armor_and_procedural_stitches
(28m 46s)
chapter_04.33_elbow_and_chin_armor
(30m 14s)
chapter_04.34_colar_and_scabbard
(30m 14s)
chapter_04.35_scabbard
(30m 14s)
chapter_04.36_scabbard
(30m 14s)
chapter_04.37_sword
(30m 14s)
chapter_04.38_sword_and_chin_belt
(29m 14s)
chapter_04.39_chin_belt_scabbard_tweaks_and_helmet
(30m 14s)
chapter_04.40_helmet
(30m 52s)
chapter_04.41_helmet_and_head
(30m 13s)
chapter_04.42_head
(30m 14s)
chapter_04.43_head
(30m 14s)
chapter_04.44_head
(30m 14s)
chapter_04.45_head
(20m 10s)
chapter_04.46_main_belt_buckle
(30m 14s)
chapter_04.47_main_belt_buckle
(25m 9s)
chapter_04.48_main_belt_buckle_detail_pattern
(30m 14s)
chapter_04.49_main_belt
(28m 56s)
chapter_04.50_support_belts
(30m 14s)
chapter_04.51_support_belts_and_helmet
(30m 14s)
chapter_04.52_helmet
(25m 12s)
chapter_04.53_helmet
(30m 14s)
chapter_04.54_helmet_and_pingent
(30m 14s)
chapter_04.55_pingent_and_chain
(30m 14s)
chapter_04.56_pingent_chain_and_tweaks
(30m 14s)
chapter_04.57_checking_tweaks_exporting_to_zbrush
(23m 1s)
chapter_04.58_gloves_pants_detailing_part_1
(28m 33s)
chapter_04.59_gloves_pants_detailing_part_2
(19m 40s)
chapter_04.60_shirt_waist_mail_part_1
(27m 45s)
chapter_04.61_shirt_waist_mail_part_2
(19m 13s)
chapter_04.62_finishing_waist_mail_other_details
(25m 18s)
chapter_04.63_helmet_details
(8m 58s)
chapter_04.64_overall_detailing_and_face_part_1
(30m 14s)
chapter_04.65_overall_detailing_and_face_part_2
(20m 32s)
chapter_04.66_detailing_face_part_1
(30m 14s)
chapter_04.67_detailing_face_part_2
(30m 14s)
chapter_04.68_detailing_face_part_3
(30m 14s)
chapter_04.69_detailing_face_part_4
(30m 14s)
chapter_04.70_detailing_face_part_5
(25m 1s)
chapter_04.71_skirt_cape_pin_part_1
(30m 14s)
chapter_04.72_skirt_cape_pin_part_2
(17m 4s)
chapter_04.73_cape_pin_overall_polishing_part_1
(30m 14s)
chapter_04.74_cape_pin_overall_polishing_part_2
(17m 32s)
chapter_04.75_final_overall_polishing_part_1
(30m 14s)
chapter_04.76_final_overall_polishing_part_2
(8m 7s)
chapter_04_assignment
(Preparing)
Chapter_05_Retopology
chapter_05.01_decimation_maya_retopology_tools
(29m 22s)
chapter_05.02_blender_retopology_tools
(10m 15s)
chapter_05.03_retopology_part_01
(30m 14s)
chapter_05.04_retopology_part_02
(29m 48s)
chapter_05.05_retopology_part_03
(30m 39s)
chapter_05.06_retopology_part_04
(30m 14s)
chapter_05.07_retopology_part_05
(30m 14s)
chapter_05.08_retopology_part_06
(30m 14s)
chapter_05.09_retopology_part_07
(30m 14s)
chapter_05.10_retopology_part_08
(30m 14s)
chapter_05.11_retopology_part_09
(30m 14s)
chapter_05.12_retopology_part_10
(30m 14s)
chapter_05.13_retopology_part_11
(30m 14s)
chapter_05.14_retopology_part_12
(15m 38s)
chapter_05.15_retopology_part_13
(30m 14s)
chapter_05.16_retopology_part_14
(30m 14s)
chapter_05.17_retopology_part_15
(30m 14s)
chapter_05.18_retopology_part_16
(30m 14s)
chapter_05.19_retopology_part_17
(30m 14s)
chapter_05.20_retopology_part_18
(9m 7s)
chapter_05_assignment
(Preparing)
Chapter_06_UV mapping
chapter_06.01_intro_to_UV_in_Maya_part_1
(28m)
chapter_06.02_intro_to_UV_in_Maya_part_2
(16m 59s)
chapter_06.03_creating_UV_groups
(7m 44s)
chapter_06.04_UV_part_1
(30m 14s)
chapter_06.05_UV_part_2
(30m 13s)
chapter_06.06_UV_part_3
(30m 14s)
chapter_06.07_UV_part_4
(30m 14s)
chapter_06.08_UV_part_5
(30m 14s)
chapter_06.09_UV_part_6
(30m 14s)
chapter_06.10_UV_part_7
(30m 14s)
chapter_06.11_UV_part_8
(30m 14s)
chapter_06.12_UV_part_9
(30m 14s)
chapter_06.13_UV_part_10
(30m 14s)
chapter_06.14_UV_part_11
(30m 14s)
chapter_06.15_UV_part_12
(30m 14s)
chapter_06.16_UV_part_13
(30m 14s)
chapter_06.17_UV_part_14
(25m 25s)
chapter_06_assignment
(Preparing)
Chapter_07_Baking of base maps
chapter_07.01_file_structure
(4m 14s)
chapter_07.02_intro_to_Marmoset_UV1_baking
(36m 4s)
chapter_07.03_baking_UVs_part_1
(25m 38s)
chapter_07.04_baking_UVs_part_2
(28m 54s)
chapter_07.05_baking_UVs_part_3
(19m 53s)
chapter_07_assignment
(Preparing)
Chapter_08_Texturing
chapter_08.01_substance_painter_intro_part_1
(26m 17s)
chapter_08.02_substance_painter_intro_part_2
(25m 11s)
chapter_08.03_Settings_the_file_and_baking
(21m 16s)
chapter_08.04_substance_painter_tools_part_1
(27m 46s)
chapter_08.05_substance_painter_tools_part_2
(24m 59s)
chapter_08.06_small_disclaimer
(3m 5s)
chapter_08.07_UV_set_07_part_1
(31m 25s)
chapter_08.08_UV_set_07_part_2
(30m 14s)
chapter_08.09_UV_set_07_part_3
(30m 14s)
chapter_08.10_UV_set_07_part_4
(30m 16s)
chapter_08.11_UV_set_07_part_5
(30m 8s)
chapter_08.12_UV_set_07_part_6
(30m 17s)
chapter_08.13_UV_set_07_part_7
(21m 25s)
chapter_08.14_UV_set_04_part_1
(30m 14s)
chapter_08.15_UV_set_04_part_2
(27m 45s)
chapter_08.16_UV_set_03_part_1
(30m 14s)
chapter_08.17_UV_set_03_part_2
(30m 14s)
chapter_08.18_UV_set_03_part_3
(30m 29s)
chapter_08.19_UV_set_03_part_4
(30m 1s)
chapter_08.20_UV_set_03_part_5
(6m 42s)
chapter_08.21_UV_set_08_part_1
(30m 54s)
chapter_08.22_UV_set_08_part_2
(28m 59s)
chapter_08.23_UV_set_08_part_3
(21m 24s)
chapter_08.24_UV_set_05_part_1
(29m 59s)
chapter_08.25_UV_set_05_part_2
(29m 45s)
chapter_08.26_UV_set_05_part_3
(29m 25s)
chapter_08.27_UV_set_05_part_4
(20m 53s)
chapter_08.28_UV_set_02_part_1
(30m 14s)
chapter_08.29_UV_set_02_part_2
(30m 50s)
chapter_08.30_UV_set_02_part_3
(30m 14s)
chapter_08.31_UV_set_02_part_4
(31m 54s)
chapter_08.32_UV_set_02_part_5
(30m 14s)
chapter_08.33_UV_set_02_part_6
(7m 1s)
chapter_08.34_exporting_textures
(4m 49s)
chapter_08.35_check_in_Unreal_part_1
(29m 56s)
chapter_08.36_check_in_Unreal_part_2
(14m 6s)
chapter_08_assignment
(Preparing)
Chapter_09_Face detailing (pores) and texturing
chapter_09.01_adjustments_to_the_face_and_displacement_textures
(25m 2s)
chapter_09.02_adjustmenting_textures_in_photoshop
(20m 36s)
chapter_09.03_pores_and_fine_details_in_zbrush_part_01
(30m 14s)
chapter_09.04_pores_and_fine_details_in_zbrush_part_02
(36m 18s)
chapter_09.05_corrections_after_feedback_part_01
(29m 40s)
chapter_09.06_corrections_after_feedback_part_02
(12m 2s)
chapter_09.07_texturing_the_head_part_01
(30m 35s)
chapter_09.08_texturing_the_head_part_02
(29m 52s)
chapter_09.09_texturing_the_head_part_03
(29m 37s)
chapter_09.10_texturing_the_head_part_04
(30m 19s)
chapter_09.10_texturing_the_head_part_04
(30m 19s)
chapter_09.11_texturing_the_head_part_05
(30m 19s)
chapter_09.12_texturing_the_head_part_06
(30m 19s)
chapter_09.13_texturing_the_head_part_07
(17m 24s)
chapter_09_assignment
(Preparing)
Chapter_10_Hair grooming (hair cards)
chapter_10.01_gathering_reference_and_creating_hair_cards_part_01
(30m 14s)
chapter_10.02_creating_hair_cards_part_02
(30m 14s)
chapter_10.03_creating_hair_cards_part_03
(30m 14s)
chapter_10.04_creating_hair_cards_part_04_and_baking_textures
(27m 25s)
chapter_10.05_explanation_about_tools_to_be_used_part_01
(32m 29s)
chapter_10.06_explanation_about_tools_to_be_used_part_02
(7m 37s)
chapter_10.07_modeling_the_eyelashes_and_eyebrow_part_01_1
(30m 14s)
chapter_10.08_modeling_the_eyelashes_and_eyebrow_part_02
(30m 14s)
chapter_10.09_modeling_the_eyelashes_and_eyebrow_part_03
(16m 58s)
chapter_10.10_modeling_the_hair_part_01
(30m 1s)
chapter_10.11_modeling_the_hair_part_02
(30m 26s)
chapter_10.12_modeling_the_hair_part_03
(30m 43s)
chapter_10.13_modeling_the_hair_part_04
(30m 17s)
chapter_10.14_modeling_the_hair_part_05
(29m 40s)
chapter_10.15_modeling_the_hair_part_06
(30m 12s)
chapter_10.16_modeling_the_hair_part_07
(30m 16s)
chapter_10.17_paint_head_scalp_texture
(12m 41s)
chapter_10.18_modeling_helmet_fur
(30m 3s)
chapter_10_assignment
(Preparing)
Chapter_11_Unreal Render
chapter_11.01_importing_final_meshes_and_creating_final_materials_in_Unreal_part_01_1
(28m 53s)
chapter_11.02_materials_in_Unreal_part_02
(30m 14s)
chapter_11.03_materials_in_Unreal_part_03
(30m 14s)
chapter_11.04_materials_in_Unreal_part_04
(17m 44s)
chapter_11.05_sequencer_part_01
(30m 54s)
chapter_11.06_sequencer_part_02
(18m 59s)
chapter_11_assignment
(Preparing)
Chapter_12_Bonus - Human IK Rig
chapter_bonus_rigging_with_humanik
(29m 11s)
chapter_12_assignment
(Preparing)
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we will constantly update the project files
Please download resources on PC
- chapter_11_unreal_render [link](0.31KB)
- chapter_12_human_ik_rig(0.36KB)
- chapter_10_hair(997.98MB)
- chapter_09_face_details_and_texture(0.73KB)
- chapter_08_texturing(472.24MB)
- chapter_07_baking_details(193.37MB)
- chapter_06_UV(0.36KB)
- chapter_05_retopology(7.38MB)
- chapter_04_detailing(3.60MB)
- chapter_03_blocking(275.63MB)
- chapter_02_technical_boundaries(24.92MB)
- chapter_01_concept_references(6.49MB)
- Project_files_link(0.29KB)
Lecturer
Carlos Eduardo Soares
3d Artist
My name is Carlos Soares, a brazilian 3d artist with a focus on realtime characters. I have a really unconventional career that goes from an associate degree in Engineering, a bachelor's degree in Chemistry to a bachelor's degree in Animation. I worked in three short animations while in college, two of wich received a lot of praise in international festivals like Animamundi. I consider myself self-motivated, curious and always ready to learn and improve.
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